LoTR Fiefdoms (3D Print), Quick Painting Methods & Random Projects
LOTR 3D Work has been hectic, leaving little creative energy, but holidays have seen hobby activity resumed. First up was a fiefdoms 3D print which is pretty much a whole army. Combined, they all cost...
View ArticleLotR:MESBG - Heroes, Villains... and Lizards (3D Print)
Repeat after me - Tauriel is not part of Middle Earth......but my daughter is desperate for more 'girls' so I caved and not-Tauriel serves as an elf captain. I'm only collecting LoTR not Hobbit as...
View ArticleGame Design #97: 1.5 Actions per Turn and Resource Pools - Controllable Luck
Controllable LuckMy wife, having hated boardgames as a child, is suddenly really enthusiastic about them. It's cos she has abandoned Monopoly, Risk and Snakes and Ladders and embraced 'newer' games...
View ArticleDeadzone Minis... and the inevitable LotR
I'm curious as to Mantic's future niche. They used to be the 'cheap and nasty' alternative to Warhammer Fantasy and 40K, but lately they have had a price hike and they are just nastier, not a lot...
View ArticleGame Design #98: The Importance of Aesthetics & Background (Fluff)
Years ago I was interested in the role of 'fluff' - background/backstory/aesthetic. I'd say this is an even bigger aspect in wargames now - it's interesting how differently my 2014 self viewed it. The...
View ArticleGame Design #99: Campaigns, and Difficult vs Unsolvable vs Self-Imposed Issues
Campaign Issues In a game shop the other day, players were lamenting how in a game like Mordhiem, a 'competitive' player would camp in a tall building in a corner of the map all game - and how it made...
View ArticleGame Design #100: Rules Complexity vs Tactical Decisions and the "No...
I've been thinking about simplicity, abstraction and streamlining due to my own homebrew jet rules. I guess the question I've been asking is "where do I sit" and "is abstracting this a good tradeoff?...
View ArticleAustralian Armour & Artillery Museum
The younglings and myself visited Cairns the other week. It's ~1500km from us. For a frame of reference, think London to Moscow. Or New York to Florida. And we're in the same state. Not even at the...
View ArticleProject Progress and Random Rules Round Up #1
I have been cleaning out my shed and have made an excel table for myself about all existing minis and past/current/future projects.1) Do I have minis for it? (if not, what is the 'buy in')2) If (1)...
View ArticleIt Still Only Counts as One! = MESBG Mumak
This purchase is 'wife approved' as I tend to energetically paint and use/display MESBG models. It's darker than this IRL.I saw a youtube post titled "Mumak painted in only 3 hours." Maybe noteworthy...
View ArticleCarnevale Unboxing
I received my 50% discount 'squashed packet' Carnivale box today from eBay. All contents were perfectly fine. Sweet! There was a lot of stuff packed in the box and I'm happy with my purchase although...
View ArticleCarnevale Fluff/Rules Discussion
Disclaimer: This is less a review than a read through with a bit of dice throwing to test mechanics so has less depth than my usual reviews. I'd like to talk about it though as it meshes well with some...
View ArticleBurrows & Badgers: Rules Discussion
Or: Episode #2 of "Games I don't play cos of Hit Points."Like Carnevale, this is an atmospheric game with solid rules and a good miniature line. Likewise, this is more opinion than careful playthrough;...
View ArticleCarnevale, Pirates & Wound Tokens
I've finished my Carnevale starter. The minis are nice and characterful even if the resin is meh. It does atmosphere so well.In my Venice, there are also undead pirates seeking a cursed map and Royal...
View ArticlePirates, Vampires & Indians
I've now fully painted my French-Indian Dinosaur War models and now have done my final Black Scorpion pirate. I can either order more, or start a new project as this 'closes off' two projects. I class...
View ArticleUnfinished Projects = 3D Print Solutions?
I have a lot of unfinished projects. Many need MORE purchases to complete them. By complete I mean enough table-ready miniatures for two dies, rules I enjoy, suitable terrain etc.I decided to tackle...
View ArticleGaslands Project Done... Moving On to Cruel Seas...
In the past fortnight I have 'finalised' a few projects:French Indian Wars (~50 minis painted) Carnevale (15), Pirates for Legends of the High Seas (~20), Blood Red Skies (6); remaining Warmachine...
View ArticleCoastal Forces/Cruel Seas 1:300
I've recently got into my coastal forces after rebooting my old Ender 3. I simply never bothered to finish my coastal project as it was unaffordable. These 3D printed freighters would 'only' cost me...
View ArticleCruel Seas: "It's a wrap"
Another project bites the dust.I'm now rummaging through my shed, updating my spreadsheet and looking for 'low hanging fruit - tasks that can be completed relatively quickly i.e. 12 Heavy Gears get...
View ArticleGame Design #101: Overload - Pushing the Rules Past Breaking Point
Wargamers like to add more toys. But the rules don't always support that many on the table at the same time. They are trying to do too much with the rules. The rules start limp along, as they get...
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